Core is a platform game in which the premise is the re-mapping of the controls and a plot of a robot that gains awareness.
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Control the character with the W, S, A and D keys. When using the attack button, the bar in the upper left corner will increase, if it reaches the maximum, the character will go into "Short-circuit" and its controls will be re- mapped and shown on the screen.
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This game was developed during Game Maker's Toolkit Game Jam, initially in a period of 48 hours but had its development extended for another month.
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Gameplay Programming: Daniel L. T. Ribeiro
Level Design: Ricardo Capistano
Scenery Art: Raynon Kahel
Characters Art: Laura Mei
Script: Willy A. Vieira Guimarães
Sound: Davi Maciel Beninca





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